The Multiplex 10 theatrical poster is HERE!

Multiplex 10 theatrical poster

Ta dah! Here is the official Multiplex 10 theatrical poster.

As an update on the post-production, Ian and Tangelene are hard at work on the sound design and score (respectively), and we’re aiming to get the final mix done in early December. Kickstarter backers will be able to stream the short as part of their “early access” reward sometime in December — but we’re holding off on the digital release (via Vimeo On Demand) for a little while, in hopes of lining up some film festivals and other hype magnets. Gotta maximize our Multiplex 10 marketing mojo!

Multiplex 10 is now in POST-production!

I just finished the final animation for the last remaining shot in the animated short. I’ve been alternating between polishing and animating shots for the last month, so I just need to spend a couple more days polishing before I’m ready to say the visuals are completely locked.

BUT. Sound designer Ian Vargo is beginning work on the short, and composer Tangelene Bolton is eagerly awaiting the final, locked footage so she can get to work.

I’m thrilled with how everything is looking, though; my one disappointment being that my arm injury kept this short from being finished three months ago.

Ah well. In any case, we’re now officially targeting a DECEMBER release via Vimeo On Demand, as well as a handful of theaters around the country. (If you’re a movie theater manager/owner interested in screening the short, get in touch!)

Multiplex 10 Official Trailer

MULTIPLEX 10 centers around the lives of the movie-loving and customer-weary staff of the Multiplex 10 Cinemas. Kurt is an usher, pining for that special someone to share his love of horror movies. The newest hire, Jason, is a film snob who just needs a freakin’ job, okay? Jeez. Despite their differences, the pair will make fast friends — unless they kill each other first.

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Directed, executive produced, and animated by Gordon McAlpin, MULTIPLEX 10 was co-written by McAlpin and Dana Luery Shaw (“Echo Chamber,” “Classic Alice”), based on the comic strip “Multiplex” created by Gordon McAlpin. The cast includes Gordon McAlpin, Tom Brazelton, Dana Luery Shaw, Aiyanna Wade, Javier Prusky (“Halt and Catch Fire”), Joe Dunn, and Chris Rager (“Dragonball Z”, “Borderlands 2”). Tangelene Bolton (“American Zealot,” “Jem and the Holograms”) is composing an original score.

A Chase Sequence and Strangewaze film, MULTIPLEX 10 is coming soon to Vimeo On Demand and select theaters.

Follow Multiplex 10 on Twitter: ‪https://twitter.com/‬multiplex10
Like Multiplex 10 on Facebook: https://www.facebook.com/Multiplex10

Multiplex 10 Production Update for September

(I guess technically this production update is a day late to be for September, but it’s about the progress I made in September.)

My arm is still slowing down production. I had a very productive week last week, but then my elbow started disagreeing with me again. The healing/recovery process was never going to be a straight line, of course, but the limit on how much I can work without having a setback is constantly moving and more than a little hard to figure out.

Still, I’ve made a great deal of progress over the last month. All of the shots are now fully designed, and I’m in the process of moving all the assets into Animate CC (and After Effects, where needed) — which is a long and tedious process. I’m also building the libraries of character mouth shapes, because this is a very dialogue-driven short. On the plus side, most of this work will make creating future Multiplex 10 shorts, webisodes, or even comics much easier.

I’m in the process of cutting together a trailer that I hope to share with you in the coming weeks. In the meantime, here’s a more or less finalized snippet from the scene where Jason and Kurt meet:

Multiplex 10 production update for August

My arm is recovering slowly but surely. I’ve been saying this a while in the Kickstarter updates, but I’m at about 4 hours per day most days. If I get too excited about feeling good and exercise or work too much one day, invariably the arm will be extra-sore the next day, and I’ll only get a couple of hours in. So it’s a tricky balance to figure out.

But, still, I’m making progress again, which is great.

Earlier this week, we had a pick-up session for a few of Melissa’s lines, and while I think I want to redo a couple of Jason’s lines, I can do that any time — so, essentially, all of the dialogue is now recorded! Huzzah.

At this time, Acts 1 and 3 are completely designed. I’m nearly finished with designing all of the characters and elements for Act 2. By “designed,” I mean I’ve drawn a still like the featured image or the one below, with all of the characters, background elements, and props. Act 2 takes place in the lobby of the Multiplex 10, so it has a lot of background elements — cars in the parking lot, movie posters, video game screens, a trailer playing on the TVs… And some customers will be added into these backgrounds, as well, once I’ve designed everything else.

So in the next few days, I should be about 2/3 of the way through the design process. I expect Acts 4 and 5 will go fairly quickly, though; their backgrounds aren’t especially complex.

I am moving to a new apartment in a week, but the moving process should be relatively painless (with my shoulder, I won’t be lifting any boxes myself), but by this time next month, I expect to be animating some of these shots.